NOTE: This Technical Q&A has been retired. Please see the Technical Q&As page for current documentation.

Technical Q&A QD3D41
Collision Detection

Q: What's the best way to do collision detection in QuickDraw 3D?

A: For a rough approximation, test the bounding box of the of the geometries. Ifthey intersect, it is safe to assume they have collided.

[Apr 08 1996]


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